Click the Button!
This is just a sample "game" I made using Godot in a single day. It's absurdly simple -- not exactly complicated controls here, you just click the button and wait -- but for me it was a good exploration of some Godot features which matter to me. UI creating, light 2D animation, 3D import from Blender, 3D animation, camera control, everything.
So far I love it more than Unity despite whatever feature-gap and such there is between the two.
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